Strategy guide

History in Order: how to put events in order

History in Order is a which-came-first game: it asks for an order, never a year. That makes it a game of anchors, a few dates you know cold and a sense of which events cannot have happened before others.

Every category has a floor

Every kind of event has a first possible date. Nothing in the space deck happened before the first satellite; film and recorded sound need their inventions; most sport records need modern timing. In our deck of 231 events, the categories start here:

64% of the deck is from 1950 or later, so a gap in the last century is usually narrower than it looks.

CategoryEventsEarliestMiddle year
Space261957 Sputnik 1, the first artificial satellite, reaches orbit1997
Science221655 Christiaan Huygens discovers Titan, Saturn's largest moon1922
Invention391863 The world's first underground railway opens in London1984
Landmark351759 The British Museum opens its doors in London1936
Sport301877 Wimbledon holds its first tennis championship1967
Culture791605 The first part of Don Quixote is published1963

Read the line, not the year

You never type a year. Each placement is a choice between gaps on the line, and every card you reveal splits a gap in two. The game deals the event farthest from everything already on the line first, so the first gaps are wide and the last ones narrow.

  1. 1836The Arc de Triomphe is finished in Paris#1 · ±119
  2. 1869The Suez Canal opens to ships#4 · ±28
  3. 1897The first Boston Marathon is run#2 · ±58
  4. 1955Disneyland opens in Californiastart card
  5. 1969Doraemon appears in manga for the first time#5 · ±14
  6. 1987New Zealand wins the first Rugby World Cup#6 · ±9
  7. 1996Dolly the sheep, the first mammal cloned from an adult cell, is born#3 · ±41
An unlimited run in time order. It started at 1955; the placements were 119 → 58 → 41 → 28 → 14 → 9 years from their nearest card, from 119 down to 9. No two events in a game are less than 8 years apart.Position from unlimited board #1

Use living memory

For anything after 1900, ask whose lifetime it fell in: yours, your parents' or your grandparents'. That one question sorts most modern events into the right half of the line before you think about a single date.

Follow what had to come first

Technology leaves a trail. A film about a thing needs the thing; a televised event needs television; a record set on a track needs electronic timing. When two events seem close, ask which one depended on the other.

Questions

Is this the Timeline card game?
No. Timeline is a card game by Asmodee, and NYT's Flashback is a different, weekly quiz. History in Order is a daily web game: seven events, three chances, the same for everyone.
Do I need to know the exact years?
No, only what came before what. Each year appears as you place its card, and it helps with the next one.