Play mini crosswords back to back instead of one a day. A fresh 5x5 grid every round, ten fresh clues, your own language. Free, no account needed.
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Mini Crossword Unlimited serves a fresh 5x5 grid every round instead of one a day. Same rules: every across and down entry is a real word in your language, every entry is clued, and the clock runs while you fill it. Grids are built from the language's own vocabulary rather than translated from English, so the clues read natively. Check and Reveal are there when you want them. Free, no account.
The Mini Crossword gives you a 5x5 grid with a handful of black squares. Every run of white squares across, and every run down, spells a real word in the language you are playing, and each of those entries carries its own clue - roughly ten clues on a grid you can finish in a few minutes.
The crossings are the puzzle. Each white square belongs to one across entry and one down entry at the same time, so a letter you are sure of in one direction is a letter you get for free in the other. That is why a mini crossword unlocks in bursts rather than being solved one clue at a time, and why a confident wrong answer is expensive: it can poison five other entries at once.
Nothing is graded while you type. Check marks the letters that are wrong when you ask, without telling you what the right ones are, and Reveal fills a single square or a whole entry outright. A solve that used a reveal still counts and still keeps your streak - it is shown and shared as assisted, because the score here is the clock.
Every grid is generated from the language's own vocabulary and its own clues, not translated from an English puzzle. That is a much higher bar than a single-word game: a language ships only once its clued word pool has been simulated across months of daily play without repeating itself or running dry.
On a 5x5 every square is crossed, so the entry you can answer with the most confidence is worth more than the one you like the look of. Fill it and four or five other entries each gain a free letter.
Where a black square shortens an entry to four letters, the candidate list is much smaller than for a five-letter row. Those entries are the usual way into a grid that looks blank.
Because every square is crossed, a wrong entry poisons up to five others and you will spend longer un-believing it than you would have spent leaving it empty. If two answers fit a clue, leave it and come back once a crossing letter decides it.
If a corner refuses to work, Check the entry rather than clearing it. Knowing that three of five letters are right turns a rewrite into a one-letter fix, and checks cost you nothing but the record of having used one.
Time is the score, but the fastest solves are the ones that never backtrack. Reading both clues for a square before typing is almost always cheaper than typing twice.
One word per day. 6 guesses. The classic.
2 boards, 1 keyboard, 7 guesses.
4 boards, 1 keyboard, 9 guesses.
8 boards, 1 keyboard, 13 guesses.
16 boards, 1 keyboard, 21 guesses.
32 boards, 1 keyboard, 37 guesses.
Race the clock. Solve as many words as you can before time runs out.
Navigate meaning space. 30 guesses.
Find the mystery country. 6 guesses on a paper globe.
Guess the daily math equation in 6 tries.
Find every word hidden in seven letters. New puzzle daily.
Swap the 21 tiles so every row and column spells a word. 15 swaps, solvable in 10.
Trace hidden theme words on a 6×8 grid. New puzzle daily.
Trace adjacent letters to find every word in the grid.
Crown each region — one queen per row, column, and colored area.
A chess puzzle a day. Drag your moves, submit when ready, learn from the colours.
Sixteen words, four hidden groups. Find what connects them.
Fill a 6x6 grid with suns and moons — balanced lines, never three in a row.
Read the clues, rule out the impossible, find the only grid that fits.
Lay every domino so each outlined region satisfies its rule.
Split the 6x6 grid into rectangles — one clue in each, matching its shape and size.
Trace four hidden words through a 5x5 grid
Draw one line through every cell — numbers in order, walls in the way.
Turn one word into another, changing a single letter at a time.
Fill a 6x6 grid so every row, column and 2x3 box holds 1 to 6 once.
The day’s letters, jumbled. Put the word back together in six tries.
Twelve letters around a box. Chain words that use them all.
Name the country from its flag. 6 guesses, one tile at a time.
Name the countries that link two places by land.
Name the country from its shape alone. 6 guesses.
A secret thing. Ask twenty yes-or-no questions and name it.
Think of anything. It asks up to twenty questions and tries to name it.
One letter, five categories, sixty seconds. A fair judge scores every answer.
You give the clues, the judge guesses. Lead it to your eight cards.
Guess what the crowd answered. Three strikes.
A spectrum and a target: name something that sits right there.
Every language is free. No account needed.
From Arabic to Yoruba. The largest multilingual Wordle.
Learn the meaning of every word after you play. Expand your vocabulary.
Every word comes with a custom illustration. Collect them all.
Light, dark, and high-contrast modes for comfortable play.
PWA — install on any device. Works offline. No download needed.
No account required. No paywall. Just play.