Clue Me

CLUE ME

Clue Me — Wordle English

A one-word clue game for one player: give a word and a number, a judge picks the cards it thinks you meant. Find your eight, never the black card.

1.2M+
Players
18.6M+
Guesses
90+
Languages
38
Game Modes

How to Play Clue Me

Clue Me is a one-word clue game for one player, the spymaster's job with a judging model doing the guessing. Twenty-five cards, eight of them yours, one black. Give one word and a number; the judge turns the cards it thinks you meant, most confident first, and stops when it is no longer sure. Find all eight in as few clues as you can — and keep it away from the black card.

How Clue Me works

Twenty-five cards, one board a day, the same for everyone. Eight are yours, one is black, and the rest are bystanders — you can see which, the judge cannot.

Give a clue: one word and a number. A judging model rates every face-down card for your clue and turns them in order of confidence — its top pick, then more while it is still fairly sure, up to your number. A bystander ends the turn; the black card ends the round.

Find all eight in as few clues as you can. After each clue you see how sure it was about every card it turned, and the near miss it did not take.

Tips & Strategy

1
Start safe

A clue for two cards the judge reads clearly beats a clue for four it reads badly.

2
Mind the black card

Before you send, ask what else on the board your word could mean.

3
Read the near miss

The card it almost took tells you how it read your clue.

4
Leave the hard one for last

Clear the easy pairs first; a single awkward card can take a one-card clue at the end.

5
Stay off board words

Plurals and look-alike spellings of a board word are not allowed. Reach for a related idea instead.

More Game Modes

Daily Puzzle

One word per day. 6 guesses. The classic.

Dordle

2 boards, 1 keyboard, 7 guesses.

Quordle

4 boards, 1 keyboard, 9 guesses.

Octordle

8 boards, 1 keyboard, 13 guesses.

Sedecordle

16 boards, 1 keyboard, 21 guesses.

Duotrigordle

32 boards, 1 keyboard, 37 guesses.

Speed Streak

Race the clock. Solve as many words as you can before time runs out.

Semantic Explorer

Navigate meaning space. 30 guesses.

Globle

Find the mystery country. 6 guesses on a paper globe.

Mathle

Guess the daily math equation in 6 tries.

Spelling Bee

Find every word hidden in seven letters. New puzzle daily.

Waffle

Swap the 21 tiles so every row and column spells a word. 15 swaps, par 10.

Strands

Trace hidden theme words on a 6×8 grid. New puzzle daily.

Squaredle

Trace adjacent letters to find every word in the grid.

Queens

Crown each region — one queen per row, column, and colored area.

Chessle

A chess puzzle a day. Drag your moves, submit when ready, learn from the colours.

Quartets

Sixteen words, four hidden groups. Find what connects them.

Binary

Fill a 6x6 grid with suns and moons — balanced lines, never three in a row.

Deduction

Read the clues, rule out the impossible, find the only grid that fits.

Dominoes

Lay every domino so each outlined region satisfies its rule.

Shikaku

Split the 6x6 grid into rectangles — one clue in each, matching its shape and size.

Word Path

Trace four hidden words through a 5x5 grid

Trace

Draw one line through every cell — numbers in order, walls in the way.

Word Ladder

Turn one word into another, changing a single letter at a time.

Mini Sudoku

Fill a 6x6 grid so every row, column and 2x3 box holds 1 to 6 once.

Mini Crossword

A five by five crossword in your own language, every day.

Unscramble

The day’s letters, jumbled. Put the word back together in six tries.

Box Words

Spell your way around the box and use all twelve letters.

Flagle

Name the country from its flag. 6 guesses, one tile at a time.

Travle

Name the countries that link two places by land.

Outline

Name the country from its shape alone. 6 guesses.

Yes or No

A secret thing. Ask twenty yes-or-no questions and name it.

Read My Mind

Think of anything. It asks up to twenty questions and tries to name it.

Categories

One letter, five categories, sixty seconds. A fair judge scores every answer.

Survey Says

Guess what the crowd answered. Three strikes.

Scale

A spectrum and a target: name something that sits right there.

Play in 90+ Languages

Every language is free. No account needed.

Browse all 90+ languages

Why Wordle Global

90+ Languages

From Arabic to Yoruba. The largest multilingual Wordle.

Word Definitions

Learn the meaning of every word after you play. Expand your vocabulary.

Unique Word Art

Every word comes with a custom illustration. Collect them all.

Dark Mode & Themes

Light, dark, and high-contrast modes for comfortable play.

Works Everywhere

PWA — install on any device. Works offline. No download needed.

Free Forever

No account required. No paywall. Just play.

Frequently Asked Questions

What is Clue Me?
Clue Me is a free one-word clue game for one player. On a board of twenty-five cards, you give one-word clues to lead a judge to your eight cards — and keep it away from the black one.
How do I play Clue Me?
Eight of the twenty-five cards are yours, marked in the corner. Type a one-word clue and a number — how many of your cards it points at — and the judge picks. Find all eight in as few clues as you can. If it turns the black card, the round ends.
Is this like Codenames?
Yes, it plays like the spymaster role in Codenames, made for one player: you always give the clues and a judging model always guesses, so you can play solo. The board, the name and the art are our own.
What clues are allowed?
One word that is not on the board. A clue may not be a board word, contain one, or be contained in one, and plurals, stems and look-alike spellings of a board word count as that word — so no SHARK for SHARK, and no SHARKS either.
How does the judge pick?
It rates every face-down card for your clue and turns them in order of confidence: its top pick, then more while it is still fairly sure, up to your number. A card that is not yours ends the turn. If no card fits the clue at all, it picks nothing and the clue is spent.
How many clues do I get?
You get ten clues. Find all eight of your cards within ten to win; your score is the number of clues you used, and fewer is better. The black card ends the round at once.
What makes a good clue?
A good clue points clearly at two or three of your cards and at nothing else on the board. Before you send it, check what else your word could mean — especially the black card.
Is there a new board every day?
Yes, there is one board a day, the same for everyone, free and with no sign-up. Clue Me Unlimited deals a new board every round.

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