Solve today's free nonogram: fill the grid from the number clues to reveal a hidden pixel picture. One new 10x10 puzzle a day, plus unlimited practice.
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The Daily Nonogram is a 10x10 picture logic puzzle, the same board for every player in the world each day. The numbers beside each row and above each column give the runs of filled cells in that line, in order, with at least one gap between runs. Tap to fill a cell, drag to fill a run, long-press or right-click to mark a cell empty. Clues turn grey when their run is settled and red when a line can no longer be finished. Every board is solvable one line at a time, so there is exactly one picture and no guessing. Free, no account, with a timer and a global leaderboard.
A nonogram is a picture hidden in a grid. Today's board is 10x10, the same for every player in the world, and every cell is either filled or empty. Fill the right ones and a small pixel picture appears.
The numbers beside each row and above each column are the clues. Each number is a run of filled cells in that line, in order, with at least one empty cell between runs. A 0 means the line stays empty.
Tap a cell to fill it, or drag along a row or column to fill a whole run at once. Long-press a cell (or right-click it, or switch to Mark) to put an X where you have proved nothing goes. A clue turns grey once its run is settled, and red if the line can no longer be finished.
Every board is checked before it is served: reading one row or one column at a time is enough to finish it, so there is exactly one picture and you never have to guess. Your time goes to the global leaderboard.
Add the clue numbers plus one gap between each pair. If the total is close to the line length, most of the line is decided already.
Push a run as far left as it can go, then as far right. The cells it covers in both positions are filled for certain.
A filled cell against the edge of the grid must be the start of that line's first or last run, so you can extend it to the run's full length.
Drag along a row or column to fill or mark several cells in one stroke. Starting a drag on a filled cell clears instead.
One word per day. 6 guesses. The classic.
2 boards, 1 keyboard, 7 guesses.
4 boards, 1 keyboard, 9 guesses.
8 boards, 1 keyboard, 13 guesses.
16 boards, 1 keyboard, 21 guesses.
32 boards, 1 keyboard, 37 guesses.
Race the clock. Solve as many words as you can before time runs out.
Navigate meaning space. 30 guesses.
Find the mystery country. 6 guesses on a paper globe.
Guess the daily math equation in 6 tries.
Find every word hidden in seven letters. New puzzle daily.
Swap the 21 tiles so every row and column spells a word. 15 swaps, solvable in 10.
Trace hidden theme words on a 6×8 grid. New puzzle daily.
Crown each region — one queen per row, column, and colored area.
A chess puzzle a day. Drag your moves, submit when ready, learn from the colours.
Guess the hidden 4-letter word in 6 tries. A new puzzle every day.
Guess the hidden 6-letter word in 6 tries. A new puzzle every day.
Guess the hidden 7-letter word in 6 tries. A new puzzle every day.
Guess the hidden 8-letter word in 6 tries. A new puzzle every day.
Find the day's themed words in a grid of letters
Guess the day's hidden word one letter at a time
Answer each word on its last letter, before the clock runs out
Sixteen words, four hidden groups. Find what connects them.
Fill a 6x6 grid with suns and moons — balanced lines, never three in a row.
Read the clues, rule out the impossible, find the only grid that fits.
Split the 6x6 grid into rectangles — one clue in each, matching its shape and size.
Trace four hidden words through a 5x5 grid
Draw one line through every cell — numbers in order, walls in the way.
Turn one word into another, changing a single letter at a time.
Fill a 6x6 grid so every row, column and 2x3 box holds 1 to 6 once.
Clear a 9x9 board without opening a mine. Every board solves by logic.
The day’s letters, jumbled. Put the word back together in six tries.
Slide the tiles, merge the pairs. Make 512 in as few moves as you can.
Name the country from its flag. 6 guesses, one tile at a time.
Name the countries that link two places by land.
Name the country from its shape alone. 6 guesses.
Name the capital of five countries. 10 guesses.
Think of anything. It asks up to twenty questions and tries to name it.
One letter, five categories, sixty seconds. A fair judge scores every answer.
You give the clues, the judge guesses. Lead it to your eight cards.
Guess what the crowd answered. Three strikes.
A spectrum and a target: name something that sits right there.
Trace adjacent letters to find every word in the grid.
Lay every domino so each outlined region satisfies its rule.
A five by five crossword in your own language, every day.
Twelve letters around a box. Chain words that use them all.
A secret thing. Ask twenty yes-or-no questions and name it.
Every language is free. No account needed.
From Arabic to Yoruba. The largest multilingual Wordle.
Learn the meaning of every word after you play. Expand your vocabulary.
Every word comes with a custom illustration. Collect them all.
Light, dark, and high-contrast modes for comfortable play.
PWA — install on any device. Works offline. No download needed.
No account required. No paywall. Just play.