Flagle without the daily wait. A fresh flag every round, revealed tile by tile, six guesses with distance and compass hints. Free, no login.
Play with friendsCustom Flagle - Make a Country Flag ChallengeFlagle Multiplayer - Play 1v1 Against Friends
Flagle Unlimited deals a new flag the moment you finish the last one - including the small states the daily pool leaves out. Same six guesses, same distance and compass hints, no waiting for midnight.
Flagle picks one flag per day, the same for every player worldwide - the interface translates into your language, but the answer does not. A 3×3 grid of nine tiles covers the flag. One tile is open before your first guess, so you never face a blank board, and each wrong guess opens one more.
The centre tile opens last. On most flags it holds the emblem or charge, the single most identifying element, so withholding it keeps a nine-tile board genuinely hard while the stripes and cantons carry the early information. With six guesses that means you see at most six of the nine tiles during play and never the emblem - it appears at the end, with the country name. The outer eight are shuffled per day, so the order is not learnable.
Every wrong guess also returns the geography hints Globle uses: the great-circle distance in kilometres, a compass arrow pointing toward the answer, and a heat band from cold to burning. Same vocabulary across the whole geography family, computed from the same country dataset - there is no second proximity model to drift out of sync.
Horizontal, vertical or diagonal bands cut the field faster than colour does. Vertical tricolours skew European and West African; horizontal tricolours skew Slavic and Latin American.
A canton - the top-left quarter - carries a union flag, a star field or a crescent on a surprising number of flags. When the reveal order hands you a corner, spend longer on it.
A 4,000 km reading tells you little on its own. Two guesses from different continents whose arrows cross give you a region in one move.
You will never see the middle tile while the round is live. If your read depends on the crest, you are reading the wrong evidence - go back to the stripes and the colour order.
With six guesses and the wrong hemisphere, a deliberately mid-ocean guess that splits your two arrows is usually better value than another hopeful neighbour.
One word per day. 6 guesses. The classic.
2 boards, 1 keyboard, 7 guesses.
4 boards, 1 keyboard, 9 guesses.
8 boards, 1 keyboard, 13 guesses.
16 boards, 1 keyboard, 21 guesses.
32 boards, 1 keyboard, 37 guesses.
Race the clock. Solve as many words as you can before time runs out.
Navigate meaning space. 30 guesses.
Find the mystery country. 6 guesses on a paper globe.
Guess the daily math equation in 6 tries.
Find every word hidden in seven letters. New puzzle daily.
Swap the 21 tiles so every row and column spells a word. 15 swaps, solvable in 10.
Trace hidden theme words on a 6×8 grid. New puzzle daily.
Trace adjacent letters to find every word in the grid.
Crown each region — one queen per row, column, and colored area.
A chess puzzle a day. Drag your moves, submit when ready, learn from the colours.
Sixteen words, four hidden groups. Find what connects them.
Fill a 6x6 grid with suns and moons — balanced lines, never three in a row.
Read the clues, rule out the impossible, find the only grid that fits.
Lay every domino so each outlined region satisfies its rule.
Split the 6x6 grid into rectangles — one clue in each, matching its shape and size.
Trace four hidden words through a 5x5 grid
Draw one line through every cell — numbers in order, walls in the way.
Turn one word into another, changing a single letter at a time.
Fill a 6x6 grid so every row, column and 2x3 box holds 1 to 6 once.
A five by five crossword in your own language, every day.
The day’s letters, jumbled. Put the word back together in six tries.
Twelve letters around a box. Chain words that use them all.
Name the countries that link two places by land.
Name the country from its shape alone. 6 guesses.
A secret thing. Ask twenty yes-or-no questions and name it.
Think of anything. It asks up to twenty questions and tries to name it.
One letter, five categories, sixty seconds. A fair judge scores every answer.
You give the clues, the judge guesses. Lead it to your eight cards.
Guess what the crowd answered. Three strikes.
A spectrum and a target: name something that sits right there.
Every language is free. No account needed.
From Arabic to Yoruba. The largest multilingual Wordle.
Learn the meaning of every word after you play. Expand your vocabulary.
Every word comes with a custom illustration. Collect them all.
Light, dark, and high-contrast modes for comfortable play.
PWA — install on any device. Works offline. No download needed.
No account required. No paywall. Just play.